MAGIC: THE GATHERING

SUSPICIOUS STOWAWAY // SEAFARING WEREWOLF

INNISTRAD: MIDNIGHT HUNT (288)

Card Info

Rarity: Rare

Mana Cost: {1}{U}

Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)


Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)


Please select condition and type

Available: